The only times I put this game down was when I had a work deadline to meet, the baby was crying, or I just needed to figure out a new strategy after dying for the 87th time against those 4 cannons and barrels on the last level! This is the most fun Ive had playing a platformer on iOS. Chillingo understands the limitations of the device and uses a simple control scheme. That is what I believe to be one of the keys to an iOS games success -- KISS on the controls. Its why even a complex and beautiful game like Mirrors Edge worked so well.
I only have two complaints about this game:
1) I need more levels yesterday!
2) There is an achievement for playing the credits level, but I cant find that level. I have every other achievement (14/15) and so I would think I would have run into the credits level by now...
Love it!
akutz about Storm in a Teacup